Typography experimentation with Brik Beta
Hello my name is Noah O'Sullivan. I graduated with Distinction from the University of Bristol, where I completed an MA in Immersive Arts specialising in immersive experience design. My work draws together real-time visual systems, spatial and 3D modelling, and sound design.
Outside of project work, I experiment with lasers and projection to transform real spaces into art, intertwined with a deep passion for electronic music that continues to inform my approach to design.
My work is driven by curiosity, and a desire to explore the abundance of technologies that are used to create art forms in the modern world. I love the idea of combining disciplines and am always looking for new ways to develop my practice and skillset.
- Education
- MA Immersive Arts, University of Bristol
- Focus areas
- Immersive installations, projection mapping, audio-reactive visual design, graphic design
- Based in
- London, United Kingdom
- Looking for
- Creative technologist / immersive design roles at studios blending art, storytelling & technology
- Real-time visuals
- TouchDesigner, audioreactive system design
- Spatial systems
- Projection mapping, laser programming, CAVE environments
- 3D & post
- Autodesk Maya, Unreal Engine, Unity, DaVinci Resolve
- Audio
- IEM Plugin Suite, Fairlight, hardware sampling, live recording
Waking Life 2023 on Film
Colombian Mirrors
HiTech Shadowrealm EP Motion Edit
Salkantay Crossing Through Glass
Projects
Three installation and spatial-design projects from the MA Immersive Arts course, University of Bristol.
Terraforms
Terraforms transforms the Reality Emulator's panoramic screen into a shared journey — beginning with Earth in ecological freefall, passing through the vastness of deep space, and arriving at the terraforming of a new world. The 18-minute piece was built and rendered entirely in TouchDesigner to run reliably at full architectural scale.
Conceptually rigorous, technically accomplished, and artistically provocative— MA examiner feedback
Fractured Eden
An immersive rainforest film, animated in Unreal Engine and staged across the University of Bristol's three-walled CAVE system to explore humanity's impact on a fragile ecosystem. Developed as a collaboration.
Virtual Environment Design
A hyper-realistic 3D model of Bristol Central Library, rebuilt in Autodesk Maya down to its lighting and materials. Built solo as a study in architectural visualisation, from wireframe through to final render.
Personal Work
Independent studies made outside of coursework — primarily built in TouchDesigner.
Hover or tap a project to open it
Laser Experiments
Experimentation with lasers and materials, mainly run through LaserOS.
Fire & Green Smoke
Laser & Fire — Study I
Laser & Fire — Study II
Laser Trail Study
Red Laser Study
Red Laser — Square Study